Embedded Interaction Workshop
The Hong Kong Polytechnic University School of Design
Overview
The aim of the course is to develop the skills necessary to explore, think about, and design intelligently responsive kinetic objects and systems and spaces. The primary goal of the course is to expose students to innovative way of thinking about design in terms of adaptability with respect to both contextual systems and building programming. The idea is to create spaces and objects that can physically re-configure themselves to meet changing needs. The central issues explored are human and environmental interaction, embedded computational infrastructures, physical control mechanisms and the processes that architects and designers can use in creating and demonstrating of such systems. Within the framework of this course, design processes and methodologies will be developed so that students will have the practical confidence to explore such systems in future design explorations.
- Introduction to Interactive Architecture
- Contextual situations for the application of Intelligent Kinetic Systems
- Basic mechanical and technological principles of kinetic design.
- Introduction to basic behavioural patterns based on environment adaptation.
- Hands-on introductory robotics for connecting sensors and motors to kinetic structures to prototype behaviour
Workshop - Conceptual designing
- Hands-on physical model fabrication.
- Mechanical Designing
- Introduction to BasicStamp: hands-on electronics - connecting sensors and motors to kinetic structures
- Introduction to BasicStamp: using simple programming commands to control behaviours of mechanical structures
- Prototyping